Hello
how did you solve this issue?
Has anyone had it?
i created an app (react native) that deals with orientation a lot
and there are a lot of places where UI should change based on orientation
so i decided instead of having subscribe to orientation all over the app that i’d abstract default view and just use that component but i run into a problem.
(defn view [& [props & children]]
(let [config (rf/subscribe [:app-config/all])]
(fn []
(let [{:keys [orientation]} @config]
(reduce (fn [base child]
(conj base child))
[:> rn/View (merge {:style {:flex 1
:flex-direction orientation}}
props)]
children)))))
This is the view
abstraction
but when i use it like
[comps/view
{}
[:> rn/View {:style {:flex 1
:padding 10
:justify-content :space-around
:align-items :center
:background-color :red
}}
[:> rn-elem/CheckBox {:center true
:title "BUY"
:checked-icon :dot-circle-o
:unchecked-icon :circle-o
:checked (= @action :buy)
:on-press #(reset! action :buy)
:checked-color :black}]
[:> rn/Text {:style {:font-weight :bold
:font-size 24
:color :black}} "OR"]
[:> rn-elem/CheckBox {:center true
:title "SELL"
:checked-icon :dot-circle-o
:unchecked-icon :circle-o
:checked (= @action :sell)
:on-press #(reset! action :sell)
:checked-color :black}]]
(if (= :buy @action)
[buy-details @option @gameplay (second selected-option)]
[sell-details @option @gameplay (second selected-option)])]
it is as though option
, gameplay
and action
are non existent, like reactions are not happening, checkboxes don’t work.
What i think is happening is that view component’s scope doesn’t see option
, gameplay
or action
and it fails silently.
is there a way to deal with this?
any way to make it work?
i’d appreciate feedback on the approach as well. Should i be doing this in a different way?