Jme-clj: Clojure 3D game engine wrapper library

Hi everyone, I’m thrilled to announce the release of jme-clj.:tada: This library is a Clojure wrapper for jMonkeyEngine. jMonkeyEngine is a 3D game engine for adventurous Java developers (now Clojure developers, I hope). As you know, REPL driven game development could be so much fun.:sunglasses: Feel free to share your feedback!


Demo video:


Cool! Will have a look tonight :slight_smile: Game dev is purely a side/hobby thing, always loved play-clj, so very curious about this. Thanks.

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Thanks! One of my goals is to provide a simple setup and a nice experience. I’d love to hear your feedback once you have a look!

Nice! Would love to give it a try sometime, still learning Clojure and programming though at the moment, might take a little while longer for me to play around with it.

I see there is also LibGDX on Java, any reasons why you chose jMonkeyEngine over LibGDX out of interest?

Hi! libGDX is a framework, on the other hand, jMonkeyEngine is an engine.

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Ah thanks, didn’t realise!

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