London Clojurians Talk: Building a 3D Multiplayer Shooter in Clojure: The Making of Wizard Masters (by Ertugrul Cetin)

THIS IS AN ONLINE EVENT
[Connection details will be shared 1h before the start time]

The London Clojurians are happy to present:

Title: Building a 3D Multiplayer Shooter in Clojure: The Making of Wizard Masters
Speaker: Ertugrul Cetin
Time: 2025-04-29 @ 18:30 (London time)
Local time: click here for local time
RSVP: Building a 3D Multiplayer Shooter in Clojure (by Ertugrul Cetin), Tue, Apr 29, 2025, 6:30 PM | Meetup

Ertugrul Cetin (https://github.com/ertugrulcetin) will be presenting:
“Building a 3D Multiplayer Shooter in Clojure: The Making of Wizard Masters”

In this talk, the speaker will walk through how Wizard Masters, a 3D multiplayer browser game, was built using Clojure and Babylon.js. Attendees will get a peek into the architecture, tooling, and lessons learned from blending fullstack Clojure with real-time 3D game development.

The speaker has been working with Clojure for nearly a decade, mostly in fullstack SaaS development. For the past 4 years, he’s been exploring game development as a hobby, building Wizard Masters, a browser-based 3D multiplayer shooter.

If you missed this event, you can watch the recording on our YouTube channel:
https://www.youtube.com/@LondonClojurians
(The recording will be uploaded a couple of days after the event.)

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https://opencollective.com/london-clojurians/

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RSVP: Building a 3D Multiplayer Shooter in Clojure (by Ertugrul Cetin), Tue, Apr 29, 2025, 6:30 PM | Meetup