TDD without Unit-Tests?

Stuart Halloway seems to voice others when he indicates that unit-testing is bad and causes complexity/balloons your code, in this talk: . At first I thought he was speaking against TDD, which has been tremendously useful as a design/development process. However, it occurred to me that perhaps you can do TDD with something other than unit-tests? Can anyone speak to this notion?

I’m not particularly familiar with Stu’s thoughts on the topic, but he may well be thinking of simulation testing (which, btw, has become much more convenient in Clojure with spec). Simulation testing is certainly less coupled to particular code paths / less brittle than most unit testing, while still compatible with the general ideas of TDD.

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